> For the complete documentation index, see [llms.txt](https://docs.elixir.app/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.elixir.app/sdk.md).

# Elixir Gamer Services

- [Kick-off](https://docs.elixir.app/sdk/kick-off.md): Get started with Elixir Gamer Service using our Unity and Unreal SDKs.
- [Unity](https://docs.elixir.app/sdk/unity.md): Integrating our Unity SDK into your game takes minutes
- [Getting Started](https://docs.elixir.app/sdk/unity/getting-started.md)
- [Overview](https://docs.elixir.app/sdk/unity/getting-started/overview.md)
- [Updates](https://docs.elixir.app/sdk/unity/getting-started/updates.md)
- [GitHub](https://docs.elixir.app/sdk/unity/getting-started/updates/github.md)
- [Unity Asset Store (Coming Soon)](https://docs.elixir.app/sdk/unity/getting-started/updates/unity-asset-store-coming-soon.md)
- [Overlay](https://docs.elixir.app/sdk/unity/overlay.md)
- [Overlay Actions](https://docs.elixir.app/sdk/unity/overlay/overlay-actions.md)
- [Event Simulator](https://docs.elixir.app/sdk/unity/overlay/event-simulator.md)
- [SDK Events](https://docs.elixir.app/sdk/unity/overlay/event-simulator/sdk-events.md)
- [Authentication](https://docs.elixir.app/sdk/unity/authentication.md)
- [Desktop](https://docs.elixir.app/sdk/unity/authentication/desktop.md)
- [Mobile](https://docs.elixir.app/sdk/unity/authentication/mobile.md)
- [Reference](https://docs.elixir.app/sdk/unity/reference.md)
- [Unreal Engine](https://docs.elixir.app/sdk/unreal-engine.md): Integrating Elixir SDK into your Unreal Engine game takes just a few minutes!
- [Getting Started](https://docs.elixir.app/sdk/unreal-engine/getting-started.md)
- [C++ Project](https://docs.elixir.app/sdk/unreal-engine/getting-started/c++-project.md): This guide assumes you are implementing the Elixir SDK in a C++ project and have already cloned the Elixir SDK plugin into your "Plugins" folder.
- [Blueprints Project](https://docs.elixir.app/sdk/unreal-engine/getting-started/blueprints-project.md): This guide assumes you are implementing the Elixir SDK in a C++ or Blueprint project and have already cloned the Elixir SDK plugin into your "Plugins" folder.
