# Add a Build

### 1. Your First Build

Builds in Elixir Platform are used for version control. Every new Build represents a new version of the Game. Creating a build is a simple task:

* Choose your own version naming
* Have control of which build you have active to perform new releases and rollbacks

![](https://489110667-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FsLpEwOhOuN4WgGYjfjIP%2Fuploads%2FJSMQpP5JuDcZGExRG7VN%2FScreenshot%202022-08-15%20at%2019.22.54.png?alt=media\&token=59d46517-da89-4bf2-a9d6-9a5e84467b35)

Do not forget to activate the Build once everything is ready. Also, you can always de-activate it when you want to close the access to the game. Or perform a roll-back by activating older builds just by using the toggles:

![](https://489110667-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FsLpEwOhOuN4WgGYjfjIP%2Fuploads%2FNp3DrntO9nskZP2BLLQM%2FScreenshot%202022-08-15%20at%2019.24.01.png?alt=media\&token=b9871e8f-745e-4e0a-b51e-5dc8eca2f2f7)

### 2. Your First Depot

Now that you have created a Game Build. Let upload the file so you can start playing it. For this you will need to configure the Depot: A configuration file that will include information about the Game File and how to execute it.

* **Installation Path**: Do not modify this path. We are planning on removing it from here for the next version.
* **Launch Command**: It should follow a structure like `"<InstallationPath>/<route to the executable file>".` See [Recommendations](#recommendations-and-usual-errors)
