LogoLogo
  • 🕴️ QUICK START GUIDE
  • DASHBOARD
    • Management
      • Add a new Game
        • Create a Game
        • Set-Up
        • Review Guidelines
      • Version control
        • Add a Build
        • Handle branches
        • Upgrade Versions
      • API Keys
    • NFT Collections
      • Add a Collection
      • Staking Support
    • Beta Codes
      • Create a Beta Code
    • Tournaments
      • Set Up
      • Create Tournament
    • In-App Purchases
      • Developer
        • Set up your Store
        • Submit Product
        • Client Integration
        • Handle Post-Payments
      • Payment Gateways
      • Review Guidelines
    • Elixir Invisible Wallet
      • Gas Manager
        • Create Gas Manager
        • Handle Balances
    • Reward Center
      • Game Quests
        • Add a Stat
        • Create a Quest
        • Test Your Quest
        • Submit your Quest
        • Update Progress
        • Review Guidelines
  • Elixir Gamer Services
    • 🏁Kick-off
    • Unity
      • Getting Started
        • Overview
        • Updates
          • GitHub
          • Unity Asset Store (Coming Soon)
      • Overlay
        • Overlay Actions
        • Event Simulator
          • SDK Events
      • Authentication
        • Desktop
        • Mobile
      • Reference
    • Unreal Engine
      • Getting Started
        • C++ Project
        • Blueprints Project
  • API
    • Elixir REST API
      • 🖥️Desktop Auth
      • 📱Mobile Auth
      • 🔐RSA Signature
        • 🔢C# Example
        • 🔢Node.js Example
      • 🧔User
      • 👾NFTs
      • 🏆Tournaments API
      • ❓Game Quests
    • How To
      • Link Elixir account to a game API account
Powered by GitBook
On this page

Was this helpful?

Export as PDF
  1. DASHBOARD
  2. Reward Center
  3. Game Quests

Add a Stat

PreviousGame QuestsNextCreate a Quest

Last updated 1 year ago

Was this helpful?

The stats are used to track specific user actions or achievements that contribute to quest progression. Stats serve as quantitative measures of user activity or accomplishments within games, allowing for dynamic and personalized quest objectives.

  • Games can define custom stats relevant to their gameplay mechanics and quest requirements.

  • Examples include "kills", "collectibles-found", "distance-traveled", etc.

  • Each stat corresponds to a specific user action or milestone that contributes to quest progression.

Stat Naming Convention

  • Choose descriptive and intuitive names for stats that accurately represent the associated user actions or achievements.

  • Use consistent naming conventions to facilitate easy integration and understanding across games.

Example

  • Quest Objective: Defeat 100 enemies.

  • Associated Stat: "kills"

The Stats feature in the Quest System offers a flexible and versatile framework for tracking user progress and enabling dynamic quest experiences within games. By defining custom stats and integrating them with quest objectives, game developers can create engaging and immersive gameplay scenarios that incentivize user participation and advancement.